7/05/05 Version 3.49 Released
Shops, inv access and the inventory itself now use the canvas exclusively. Rebalanced game a bit. Improved scripting. (Bugfixes and new abilities) Minor bugfixes/improvements (thanks to Michael Kallas)
5/06/05 Version 3.48 Released
Improved a few maps. (Allison Marles) Redid scripting. All commands are now stackable, which should allow for more complex scripts.
3/27/05 Version 3.47 Released
The loadgame window displays stats before loading the game. Improved a few maps.
3/22/05 Version 3.46 Released
Equipment display in inventory is now tile-based. Added energy potions. Map editor retains formatting. Stores, battles, and inventory all appear within the main window now.
2/23/05 Version 3.45 Released
Several new levels added. (Allison Marles, George Tuosto) Gems added. (Allison Marles)
2/21/05 Version 3.44 Released
Added (unusable) path from town.
2/16/05 Version 3.43 Released
Battle interface improved. Enhancements to map editor.
2/10/05 Version 3.42 Released
Multiple monsters can attack at once. Bugfixes. New levels/content. (Allison Marles and George Tuosto)
2/02/05 Version 3.41 Released
Map Editor can adjust walkable status. Fixed walls in town.
1/29/05 Version 3.40 Released
New (better) buttons. (Allison Marles) Underground battles now have a better background. New final level.
1/13/05 Version 3.39 Released
All monsters have pictures. Large number of small improvements.
1/04/05 Version 3.38 Released
Improved maps. (Town, Level 2, Island) Bugfixes. Improvements in abilities.
12/31/04 Version 3.37 Released
Key bindings moved to settings.txt. More interesting items.
12/18/04 Version 3.36 Released
Inventory improvements.
12/12/04 Version 3.35 Released
Added new town level. New shop interface.
11/15/04 Version 3.34 Released
Added level. Pictures for all items.
10/26/04 Version 3.33 Released
Can drop items to the map.
10/26/04 Version 3.32 Released
Game fits in 800x600.
10/20/04 Version 3.31 Released
GUI improvements. Speed Improvements.
10/12/04 Version 3.30 Released
Improvements to the Map editor. Bugfixes
09/26/04 Version 3.29 Released
Map editor can open and save maps without loss of information.
Minor bugfixes
09/15/04 Version 3.28 Released
Improvements to the Map editor.
09/11/04 Version 3.27 Released
Map editor. (Allison Marles) Slight speed improvement. Added/changed many graphics. (Allison Marles)
08/31/04 Version 3.26 Released
Inventory screen appears inside main window. Battle screen changes. Attack and defense training. Monster descriptions. (By Allison Marles).
08/22/04 Version 3.25 Released
Battle and shop screens appear inside main window. Message scroller. (Both by Allison Marles) More and better graphics.
07/19/04 Version 3.24 Released
Game can now be entirely controlled by keyboard. Work started on replacing standard widgets.
07/12/04 Version 3.23 Released
Added hp bars, improved the scripting, and made the game easier.
07/10/04 Version 3.22 Released
Improved the scripting engine, and rebalanced.
06/29/04 Version 3.21 Released
Fixed a couple bugs, and improved the graphics.
06/15/04 Version 3.2 Released
Added a scripting engine.
Added some more content, using the scripting engine.
04/24/04 Version 3.1 Released
Additional features filled out.
Missing a story, and a packaging system.
Added skills, and rebalanced.
04/14/04 Version 3.0a Released
Additional features filled out.
Missing one Shop, a use for ep, and a story.
Added most shops, as well as save/load game ability.
02/15/04 Version 3.0 Released
First Python version.
Missing Shops/Town, a use for ep, a story, and save/load game ability.