~~~~~01|Gremlin
~~~~~02|Races|Gremlin
#####R=== Gremlin ===

#####GDescription

Gremlins are small, winged humanoids who frequently use magic and 
booby traps to play pranks on larger folk.  Although their size and 
weakness make hand-to-hand fighting difficult, Gremlins' talent for 
thieving and spellcasting helps many of them survive.
  
Confusion attacks never bother these beings, since they are experts  
at confusing others; at higher levels, their affinity for wild magic 
helps Gremlins resist chaos and disenchantment.

Gremlins' wings allow them to levitate at 1st level.  As they grow 
more powerful, the wings can gain enough altitude for true flight 
or passage over high mountains. Because cloaks would entangle their 
wings, however, no Gremlin can wear a cloak of any kind--including the 
special magical cloaks needed to use the *****skills.txt*47[Mimicry] skill, which they can
never learn.  They are also restricted to wearing "soft" body 
armor such as robes, since heavier protection makes flight 
difficult.

Regardless of their character class, all Gremlins gain the *****ability.txt*11[Trapping] 
ability free after reaching 20th level.  They are also immune to most 
Dexterity-draining attacks.

#####GStat Modifiers
Strength        -3   
Intelligence    +3   
Wisdom          +0   
Dexterity       +3   
Constitution    -3   
Charisma        +0       
Hit Dice Sides   9         
Exp Penalty     -10%%

#####GSkill Bonuses (supplementary to existing skills)
Disarming                  1.000           [0.300]
Magic-Device               1.000           [0.300]
Magic                      0.000           [0.300]
Alchemy                    0.000           [0.300]
Stealing                   0.000           [0.500]