~~~~~01|Teddy-Bear
~~~~~02|Races|Teddy-Bear
#####R=== Teddy-Bear ===

#####GDescription

Although most Teddy Bears are ordinary toys, a few powerful 
spell casters have chosen to animate their creations as special 
guardians or companions for a well-liked child.  Occasionally 
a bear and its owner become separated, either by distance or 
death; the construct then wanders the world seeking either 
reunion with its child-friend or revenge on the killer.

As non-living beings, Teddy Bears are never harmed by poison or 
paralysis.  They never eat ordinary food, relying on scrolls or 
cast spells to sustain the magic that animates them.  Cold and 
falls that would maim a human, never damage the bears' plush 
bodies (which resist blows as well as padded armor might).  At 
extremely high levels, life-draining and suffocation cannot harm 
them.

Because they are used to dealing with children's imaginary 
friends, all Teddy Bears are able to see invisible creatures.  
Their inherent cuddliness prevents Charisma-draining attacks; 
at high levels, it also enables them to charm monsters with a hug.


#####GStat Modifiers
Strength        +1   
Intelligence    -2   
Wisdom          -2   
Dexterity       +0   
Constitution    +1   
Charisma        +3       
Hit Dice Sides  7         
Exp Penalty     +25%

#####GSkill Bonuses (supplementary to existing skills)
Monster-Lore               1.000           [0.200]
Magic                      0.000           [0.200]

#####GStarting Equipment
Teddy-Bears begin the game with:
    Some scrolls of Satisfy Hunger
    Some torches